Job Posting: Junior/Supporting Unity Developer [Paid] [Remote]


General description

We are a new game studio making a 3D top-down shooter in Unity for PC/Switch, focusing on controller as input.

You would be a junior/supporting developer on the team, working with our lead developer working on the game prototype.

This is paid, but our budget is pretty low as we are a small indie game studio just starting out, however we hope to supplement this with equity at later stages of the project!

Your qualifications:

  • You’ve played a lot of top-down 3d games (or are willing to)
  • You’ve worked on games before (these can be your own projects too).
  • You are able to rapidly bring ideas to life in Unity.
  • You’re comfortable working remotely (any time zone is ok, but we are in California USA) and using Discord, Zoom, and Google Docs.
  • You’re comfortable writing code alone, and getting code reviews at checkpoints.
  • Fluent in english and efficient communicator.
  • 1-2+ years experience with C# and Unity.
  • Experience working with other Unity developers.

Your benefits

  • Paid per stage of work
  • Opportunity to continue on as a supporting developer during production
    • This would include equity and other benefits (at this later stage only)
  • Flexible remote schedule / mostly asyncronous work environment
  • Option for part-time or full-time work, but we need someone who can dedicate 25hours/week minimum.

Your work:

We have a good understanding of what we want the game prototype to be. That said, there is always opportunity for you to influence the direction if that is of interest. We’re looking for a Unity developer to quickly build our prototype and iterate on mechanics as we test and tweak our game design. You can learn more about the proposed stages of work here (we are currently on stage 10).

Apply now

Please email strawnworksgames@gmail.com with a resume and cover letter.